Sierra 256 colour and SCI games for the Macintosh 68k and PPC

Similar to my work to recreate the release timeline for Sierra’s Adventure Game Interpreter (AGI) games, I’ve done a bit of research to gather the release timeline of their SCI and other 256 colour adventure type games (e.g. by Dynamix) for the Macintosh. 1. Reconstructed Timeline Spring 1990, Sierra’s Spring 1990 Newsletter Volume 3 Number […]

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Technical Note QD01 – 32-Bit QuickDraw: Version 1.2 Features

This Technical Note describes the changes and enhancements to 32-Bit QuickDraw from version 1.0 (as shipped on the original Color Disk) to version 1.2, which ships with System Software 6.0.5 and later. This Note assumes familiarity with Inside Macintosh, Volume V, Color QuickDraw, and 32-Bit QuickDraw release notes. [Apr 01 1990] I’ve included this in […]

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Setting up your vintage (classic) 68k Macintosh – Using MAME

You likely already know what MAME is, but if not, the simplest description is a multi-purpose emulator.   Most people use it to emulate old arcade systems and gaming consoles, but it also provide support for several of the 68k Macintosh Systems (search the page for mac.c). For this blog entry I’m going to walk through setting up […]

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